carseat stroller travel system Maxi Cosi Tayla Max 5 in 1 Travel System
SKU: 2422738275
carseat stroller travel system

carseat stroller travel system Maxi Cosi Tayla Max 5 in 1 Travel System

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Description

carseat stroller travel system Maxi Cosi Tayla Max 5 in 1 Travel SystemThis Maxi Cosi bundle comes with the Peri 180 Rotating Infant Car Seat and Tayla Max Modular Stroller, both in the Desert Wonder fashion, usually sold separately. Pairing the pieces together creates a travel system that can be used from birth. Maxi Cosi Tayla Max Modular Stroller This stroller offers multiple modes of use to carry your newborn through toddlerhood, upright or fully reclined and facing you or the world ahead. The unique QuikCarriage

This Maxi-Cosi bundle comes with the Peri 180 Rotating Infant Car Seat and Tayla Max Modular Stroller, both in the Desert Wonder fashion, usually sold separately. Pairing the pieces together creates a travel system that can be used from birth.

Maxi-Cosi Tayla Max Modular Stroller

This stroller offers multiple modes of use to carry your newborn through toddlerhood, upright or fully reclined and facing you or the world ahead. The unique QuikCarriage feature allows the upright stroller seat to convert to a lie-flat carriage so you can easily change positions.

In stroller mode, choose from four reclining positions to give your little one a relaxing ride. The 360° MaxShade canopy provides UPF 50 protection and unzips to extend the mesh privacy panel, which covers the entire seat. Stay connected and provide added ventilation by unzipping the mesh peek-a-boo window. The seat cushion is both machine washable and reversible: choose breathable mesh fabric for warmer days and cozy knit for cooler ones.

Tuck all you need for your excursions in the extra-large storage basket that holds up to 25 lbs. It also has a lightweight frame with SmoothRide tire technology for nimble maneuvering and four handle positions for a more comfortable push.

Maxi-Cosi Peri 180 Rotating Infant Car Seat & Base

Make their world go ‘round with Peri™ 180°, our new rotating infant car seat featuring FlexiSpin rotation technology. Peri makes getting your little one in and out of their car seat easier than ever and reduces back strain. It is also the lightest rotating infant car seat available at under 8 lbs.*, so carrying it is a breeze. For rear-facing babies from 4–30 lbs. and up to 32".

Peri 180° also features TensionFix™, which solves the most common installation problem 7 out of 10 parents unknowingly have––loose vehicle belt tension. TensionFix is our patent-pending red-to-green indicator that shows you when your belt has tension. We designed Peri with thoughtful features to make the journey with your little one easier for you both. Parents will love that they don’t need to rethread the QuikFit harness when baby grows, as the 6-position headrest and harness can be easily adjusted at the same time with one hand. 5 recline positions provide a better fit during installation. Our ClipQuik™ Magnetic Chest Clip is designed for fast, struggle-free buckling. And our new canopy design zips out to extend, providing full-coverage sun protection and privacy for your little one.

For a car seat this special, we knew we needed a fresh, new name. And what says “new” better than the color green. Short for peridot, the beautiful green gemstone, symbolizing newness and calm, Peri’s here to bring the calm to your car rides.

*without canopy and inserts, which weigh approx. 1 lb.

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SKU: 2422738275

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J
Justin Horner
Louisville, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
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Scrawller on da Waller
Lake Worth, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
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Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Pawtucket, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
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S. Max
Chelsea, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Birmingham, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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