SKU: 3116630429
jogging stroller bob revolution

jogging stroller bob revolution BOB Gear

Sale price$20.72 Regular price$23.02
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Description

jogging stroller bob revolution BOB GearThe BOB Gear Revolution Flex 3. 0 Jogging Stroller is designed for active parents who want to take their child on all types of outdoor adventures. Whether you're jogging through the park or strolling on rough terrain, this strollers mountain bike style suspension and air filled tires provide a smooth, comfortable ride. The 9 position adjustable handlebar ensures a customized fit for parents of all heights, while the extra large cargo basket and six

The BOB Gear Revolution Flex 3.0 Jogging Stroller is designed for active parents who want to take their child on all types of outdoor adventures. Whether you're jogging through the park or strolling on rough terrain, this stroller’s mountain bike-style suspension and air-filled tires provide a smooth, comfortable ride. The 9-position adjustable handlebar ensures a customized fit for parents of all heights, while the extra-large cargo basket and six storage pockets provide ample space for essentials. The Peek & Chat window with a quiet magnetic closure lets you check on your child without interruptions. With a weight capacity of up to 75 lbs, this stroller grows with your child, making it a long-term investment in comfort and convenience.

The BOB Gear Revolution Flex 3.0 features a swivel-locking front wheel, allowing easy maneuverability on city streets and stability on rugged trails. The compression comfort seat reclines to a near-flat position, providing a cozy ride for your little one. The water-resistant fabric ensures durability, while reflective accents enhance visibility in low-light conditions. This stroller is compatible with infant car seats from top brands including BOB Gear, Britax, Chicco, Graco, Peg Perego, Cybex, Maxi-Cosi, and Nuna with the use of adapters (sold separately).

BOB Gear is committed to creating high-quality, reliable accessories that support active parents. Their innovative designs prioritize convenience, durability, and functionality, making outdoor adventures more enjoyable for families everywhere.

BOB Gear Wayfinder Jogging Stroller Features:

  • All-Terrain Performance: Mountain bike-style suspension and air-filled tires provide an ultra-smooth ride on any surface.

  • Adjustable Handlebar: 9-position adjustable handlebar ensures a comfortable grip for parents of all heights.

  • Swivel-Locking Front Wheel: Front wheel swivels for easy maneuvering or locks for stability during jogging.

  • Ample Storage Space: Extra-large cargo basket and six storage pockets for all essentials, including a cell phone pocket at the handlebar.

  • Peek & Chat Window: Quiet magnetic closure allows you to check on your child without disruptions.

  • Comfortable Reclining Seat: Fully upright seating and near-flat recline for maximum comfort.

  • Reflective Accents: Enhances visibility in low-light conditions for added safety.

  • Water-Resistant Fabric: Durable canvas sport fabric withstands various weather conditions.

  • Infant Car Seat Compatibility: Works with BOB Gear, Britax, Chicco, Graco, Peg Perego, Cybex, Maxi-Cosi, and Nuna car seats (adapters sold separately).

  • High Weight Capacity: Supports children up to 75 lbs and 44 inches in height.

See the Entire BOB Gear Collection

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SKU: 3116630429

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4.8 ★★★★★
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Verified Purchase
Ryan
San Leandro, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Fort Morgan, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
A
Verified Purchase
Aurélien
Massapequa, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Charlottesville, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Lowell, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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