SKU: 3174945752
uppababy vista with maxi cosi car seat

uppababy vista with maxi cosi car seat Uppababy Vista V3 Maxi-Cosi Travel System in Liam

Sale price$22.09 Regular price$24.54
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Description

uppababy vista with maxi cosi car seat Uppababy Vista V3 Maxi-Cosi Travel System in LiamVista V3 One for All. With its intuitive design and over 30 ways to customise your ride, the reimagined Vista V3 Maxi Cosi Travel System in Liam was designed to effortlessly fit every growing family, from first child to last. Starting as a single pushchair, it easily transforms to accommodate up to three children, offering the epitome of portability and convenience. The Vista V3 provides the most premium ride through every season and seamlessly

Vista® V3 - One for All.®

With its intuitive design and over 30 ways to customise your ride, the reimagined Vista V3 Maxi-Cosi Travel System in Liam was designed to effortlessly fit every growing family, from first child to last. Starting as a single pushchair, it easily transforms to accommodate up to three children, offering the epitome of portability and convenience. The Vista V3 provides the most premium ride through every season and seamlessly transitions to a travel system with the included choice of Maxi-Cosi Car Seat & Base.


Top Features:

Comfort In All Conditions

All-Weather Comfort Seat with included removable Seasonal Seat Liner makes for a comfortable stroll in any season 

Easy-Adjust Harness System

Quick-to-secure harness system with magnetic buckle and easy-to-adjust, no-rethread harness 

Simple One-Step Fold

The pushchair stands on its own when folded and can be folded with or without the Toddler Seat on! 

Smooth Strolling

Never flat tyres and enhanced dual-spring FlexRide Suspension allow for a smooth stroll no matter the terrain.

 

Travel System Ready

With the included Maxi-Cosi Car Seat (either Cabriofix, Pebble 360 or Pebble 360 Pro V2 and Base) you can seamlessly transition from car seat to stroller. 

Cabriofix i-Size Car Seat

Suitable from birth up to 12 months, you can take your baby from hospital to home. The CabrioFix i-Size Car Seat conforms to i-Size safety standards which is the highest safety rating in Europe, so you can relax knowing that your little one is safe in the most up-to-date regulations.

Pebble 360 Car Seat

The Maxi Cosi Pebble 360 is a 360-degree, swivelling car seat suitable from birth up to approximately 15 months, so you can pop your newest addition in it the minute you leave the hospital! It rotates super-smoothly with FlexiSpin technology on the Maxi Cosi FamilyFix base included in this bundle and can be turned using only one hand. Perfect for busy parents who always have their hands full!

Pebble 360 Pro V2

From day one, the Maxi-Cosi Pebble 360 Pro2 prioritises your baby’s safety and comfort. With a full lie-flat position, it ensures maximum sleep comfort on every journey. It can safely accommodate babies from 40 cm to 87 cm (from birth to approx. 18 months), including premature babies. Compatible with the FamilyFix 360 and offering SlideTech® and 360° rotation, installation is easier than ever before. Uncompromising safety, and unmatched comfort, Pebble 360 Pro2 is there from the start.

Top Features

  • All-Weather Comfort Seat with Seasonal Seat Liner for cooler days or converts to mesh for warmer days.
  • Enhanced FlexRide Strolling Suspension delivers a smooth ride whether strolling with 1, 2, or 3.
  • Quick-to-secure harness system with magnetic buckle and easy-to-adjust, no-rethread harness.
  • Parent-facing and forward-facing full-size, toddler seat grows with child up to 22 kg.
  • Effortlessly folds in one simple step & stands when folded for compact storage.
  • Extendable, water-repellent UPF 50+ canopy and easy-to-peek window for added air flow.
  • Extra-large, easy-access basket with 13.6 kg weight limit to easily store all your essentials while strolling.
  • Premium fabrics and full-grain REACH-certified leather details.
  • Never flat tyres for durability and smooth strolling through various terrains.
  • Reflective trims on wheels and baskets to enhance visibility while strolling.
  • Ability to transport up to three children with RumbleSeat and PiggyBack accessories.
  • One-handed multi-position recline for those “resting strolls”.
  • Extendable water-repellant canopy with UPF 50+ protection, zip-out fabric, and mesh panels with covering for added protection for any weather.
  • One-hand, adjustable handlebar to better accommodate different heights
  • Front-wheel locks with visual indicators for parent’s peace of mind.
  • Adjustable footrest positions feet and legs comfortably as they grow.
  • GREENGUARD® Gold certified to support healthier air quality & low chemical emissions

What’s Included

  • Stroller
  • Carrycot
  • Carrycot Bug Shield
  • Carrycot Rain Shield
  • Toddler Seat Bug Shield
  • Toddler Seat Rain Shield
  • Storage Bag 
  • 2-Year Warranty
  • Choice of Maxi-Cosi Car Seat and Base
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
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SKU: 3174945752

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4.2 ★★★★★
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Ryan
Whiting, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
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Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Birmingham, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Verified Purchase
Aurélien
Fort Morgan, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
Carnegie, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
San Leandro, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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