SKU: 34992364311
maxi cosi wheels

maxi cosi wheels Maxi-Cosi Gia XP 3-Wheel Stroller, Midnight Black

Sale price$24.18 Regular price$26.87
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Description

maxi cosi wheels Maxi-Cosi Gia XP 3-Wheel Stroller, Midnight BlackReady for the unexpected There are many terrains on your parenting journey, from the smooth open road of naptime to the bumpy off road of a tired toddler. But with the Maxi Cosi Gia XP youre always ready for the unexpected. Compact and street tough with lots of space Whether youre going shopping, for a brisk walk, or just a leisurely stroll, the best thing about the Gia XP 3 wheel stroller is that you can easily travel every path with its all terrain

Ready for the unexpected

There are many terrains on your parenting journey, from the smooth open road of naptime to the bumpy off road of a tired toddler. But with the Maxi-Cosi Gia XP you’re always ready for the unexpected.

Compact and street-tough with lots of space

Whether you’re going shopping, for a brisk walk, or just a leisurely stroll, the best thing about the Gia XP 3-wheel stroller is that you can easily travel every path with its all-terrain tires and suspension that give it nimble 3-wheel steering. And the soft-grip adjustable handlebar makes it a delight to push around.

Soft, cozy and comfortable

With breathable mesh on one side and soft knit on the other, the cozy, comfortable fabrics are a welcoming place for your baby to relax. And you’ll be happy to know that the insert cushion easily removes and goes right in the wash.

Bask in the ultimate shade

The Gia XP’s extra-large canopy with a zip-out extension provides maximum shade. Then there are the mesh inserts for enhanced ventilation and peek-a-boo window for you to look in and exchange a few giggles.

Folds slim for simple storage

With a quick lift of the fold handle, you’re ready to carry the Gia XP. The slim fold won't take up too much precious space in the trunk, either.

Plenty of room for accessories

With the extra-large storage basket and integrated parent pocket, the Gia gives you enough space to store everything you’ll need for a full day of exploration. As an added luxury, its front panel lifts up for easy access to reveal a hidden zippered storage pocket underneath – perfect for keeping small items secure.

No matter what your day may bring, with the Gia XP you can be sure that you’re ready for the unexpected.

Features:

  • Nimble 3-wheel maneuverability
  • Simple one-hand quick fold
  • Soft, plush fabrics for added style and soothing comfort for baby
  • Removable and reversible stroller cushion that goes in the washer and dryer
  • Easy access, extra-large basket that’s accessible from front or back of stroller
  • Extendable canopy with MaxShade privacy shade that covers the entire seat and zips away to store neatly
  • Canopy's contoured mesh peek-a-boo window lets you stay connected and provides ventilation
  • Adjustable recline positions
  • Adjustable handle features 4 strolling positions for a comfortable push
  • Lockable front swivel wheel for easy transition from one terrain to another
  • Extra-large (top rack) dishwasher safe parent cup holder
  • Compatible with Coral XP and Mico infant car seat series using the included adapters
  • Meets Disney park size requirements
Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
  • Except Preorder products are shipped in 48 hours.
  • Delivery to the USA:
  1. Standard Shipping : 3-10 business days
  • If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
  • We offer a 30-day return/exchange service after receiving.
  • Final sale items are not eligible for returns or exchanges.
  • To process your return/exchange, please contact us at [email protected]
  • Please click here for more details>>> Return & Exchange Policy
SKU: 34992364311

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4.0 ★★★★★
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Christopher West
Belleville, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
A
Verified Purchase
Aurélien
Omaha, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
New York, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Alexandria, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Natrona Heights, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024

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