
Pay in installments of $7.09 with
,
and
Shipping Estimate
USA
- USA
- CAN
- USA
- CAN
Ships within 48 hours · Estimated delivery Jun 29 - Jul 4
For Your Every Summer RSVP, with Code: SUMMER15
Description
tribute herbicide price Tribute - Selective Weed Killer (Herbicide)Tribute is a selective herbicide weed killer for the broad spectrum control of broadleaved weeds in sports and amenity turf. It combines the selective and systemic actions of MCPA, mecoprop p and dicamba, all of which are easily absorbed through the leaves of the plant and translocated through to the roots, ensuring greater control. The dicamba provides improved control of deep rooted weeds such as dandelions. Tribute can be used on all amenity grass,
Tribute is a selective herbicide / weed killer for the broad spectrum control of broadleaved weeds in sports and amenity turf. It combines the selective and systemic actions of MCPA, mecoprop-p and dicamba, all of which are easily absorbed through the leaves of the plant and translocated through to the roots, ensuring greater control. The dicamba provides improved control of deep - rooted weeds such as dandelions.
Tribute can be used on all amenity grass, including sports turf, lawns, bowling greens, playing fields and golf courses. It controls a wide range of annual and perennial broad-leaved weeds and controls hard to kill weeds such as ragwort and yarrow.
For Professional Use Only.
MAPP 13864 PCS 91442
Contains 252g/litre MCPA (as sodium and potassium salts), 18g/litre dicamba (as the sodium salt) and 42g/litre mecoprop-p (as the sodium salt)
APPLICATION RATES:
For control of common weeds i.e. white clover, plantains, daisy, creeping buttercup & thistles -6 litres/ha
For control of more difficult weeds i.e. yarrow, ragwort, parsley piert, cinquefoil, trefoils, mouse-eared chickweed, selfheal, pearlwort, sorrel, black meddick, dandelion and bulbous buttercup -8 litres/ha
HOW TO USE:
Tribute should be mixed with water and applied using a hand-held knapsack sprayer or vehicle mounted sprayer.
The best time to apply Tribute is when the weeds are actively growing, from April to late September.
Better control of annual biennial weeds is obtained if sprayed early in the growing season. Perennial weeds should be sprayed when they are well developed and before flowering.
Mixing
Half fill spray tank with water, add required quantity of TRIBUTE and finally add the remainder of the water.
Half fill spray tank with water, add required quantity of TRIBUTE and finally add the remainder of the water.
Application Rates
For control of common weeds - white clover, plantains, daisy, creeping buttercup, thistles.
Knapsack spray application: 60 mls in 4.5 litres to treat 100 m2.
For control of common weeds - white clover, plantains, daisy, creeping buttercup, thistles.
Knapsack spray application: 60 mls in 4.5 litres to treat 100 m2.
For control of more difficult weeds, including yarrow, ragwort, parsley piert*, cinquefoil, trefoils, mouse-eared chickweed, selfheal, pearlwort*, sorrel, blackmedick*, dandelion and related weeds, bulbous buttercup.
Knapsack sprayer application: 80 mls in 4.5 litres to treat 100 m2.
Knapsack sprayer application: 80 mls in 4.5 litres to treat 100 m2.
Watering can application: 8 mls in 4.5 litres to treat 10 m2.
* Only weeds up to four true leaves and aerial growth will be checked.
Note: Speedwells are resistant to TRIBUTE
Other occasionally occurring species.
Field horsetail: 6 litres/ha will kill shoots and check re-growth.
Common nettle: 6 litres/ha kills top growth when 15-25 cm (6-10") high.
Soft rush: 6 litres/ha controlled by treatment in May, June or July. May be treated uncut, but cutting 4 weeks before or after spraying improves control.
Sowthistle, perennial: 6 litres/ha kills shoots and some of root up to 20 cm (8") stage.
Weed Stage
Annual or biennial weeds: spray early for better control. Perennial weeds: spray when weeds are well developed, but before flowering.
At this time, annual weeds may be too large to be well controlled
* Only weeds up to four true leaves and aerial growth will be checked.
Note: Speedwells are resistant to TRIBUTE
Other occasionally occurring species.
Field horsetail: 6 litres/ha will kill shoots and check re-growth.
Common nettle: 6 litres/ha kills top growth when 15-25 cm (6-10") high.
Soft rush: 6 litres/ha controlled by treatment in May, June or July. May be treated uncut, but cutting 4 weeks before or after spraying improves control.
Sowthistle, perennial: 6 litres/ha kills shoots and some of root up to 20 cm (8") stage.
Weed Stage
Annual or biennial weeds: spray early for better control. Perennial weeds: spray when weeds are well developed, but before flowering.
At this time, annual weeds may be too large to be well controlled
Shipping Notes
- Free Standard Shipping on $100+ Orders to the USA.
- Except Preorder products are shipped in 48 hours.
- Delivery to the USA:
- Standard Shipping : 3-10 business days
- If time is of the essence, please consider selecting expedited delivery for faster service.
Exchange/Return Notes
- We offer a 30-day return/exchange service after receiving.
- Final sale items are not eligible for returns or exchanges.
- To process your return/exchange, please contact us at [email protected]
- Please click here for more details>>> Return & Exchange Policy
4.1 ★★★★★
Based on 1828 reviews
Sort
Product Reviews
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more.
It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors!
I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections.
I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 11, 2024
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 13, 2025
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on June 10, 2024