SKU: 70978631831
air plant octopus

air plant octopus CURLY Caput Medusa Air Plant .+*+. Live Tillandsia | Octopus Plant

Sale price$24.81 Regular price$27.57
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Description

air plant octopus CURLY Caput Medusa Air Plant .+*+. Live Tillandsia | Octopus PlantThe Caput Medusae also known as the octopus plant or Medusa's head is a favorite among air plant collectors. It is hard to resist her wide, thick, sturdy leaves that are soft to the touch. Current Stock: Small 3" Medium: 4"+ Tall XL: 8"+Tall AIR PLANT LOVE Indirect Light Fresh Airflow NO SOIL, ONLY SOUL 50 90 F Watering Spray mist every 3 to 5 days, more often in dry climate and less often in humid climates. Dip in water every 1. 5 to 2 weeks ,

The Caput-Medusae also known as the octopus plant or Medusa's head is a favorite among air plant collectors. It is hard to resist her wide, thick, sturdy leaves that are soft to the touch.

Current Stock:

Small 3"
Medium: 4"+ Tall
XL: 8"+Tall


🌈🌱AIR PLANT LOVE🌱🌈
🔆Indirect Light
🍃Fresh Airflow
🚫NO SOIL, ONLY SOUL
🌡50 - 90° F
💧Watering ➡️ Spray mist every 3 to 5 days, more often in dry climate and less often in humid climates. Dip in water every 1.5 to 2 weeks , submerging only the leaves.

Tips & Tricks🤔
❤ Make sure your plant is fully dry within 4 hours of watering
🧡 Water and dry your plants upside down so water does not get trapped in leaves
💛 Never set your plant back in holder or hanger wet
💚 Use tap or collected rainwater
💙 Be sure to shake excess water off your plant before setting out to dry
💜 If your plant is flowering, ONLY spray mist to keep your flowers longer
🤎 Clumps will thrive more with heaver spray misting instead of submerging


🦄🌈🔆About Air Plants🔆🌈🦄
Tillandsia Air plants are native to Central and South America. They use their trichomes on their leaves to absorb nutrients from the air. They have grabbers that look like roots that can be taken off with scissors. They use these grabbers to attach themselves to trees, rocks & other plants. The majority of Air Plants flower. Most have pink or purple flowers. They only flower when they have hit maturity, this varies from plant to plant. When Air Plants are about to hit full bloom they can blush as well. This is when the leaves turn colors, usually these colors are pink and red hues. But wait, there is more! Air plants all produce "PUPS". These are babies that will traditionally grow around the base of the air plant. Pups usually come in right before, during , or after flowering! Pups can be taken off when they are about half the size of the mother plant!

►►►►IMPORTANT NOTE: We never add color to our plants. We believe that they should grow naturally, without intervention.

We hope that you enjoy your plant and it's natural growth and changing process.

🤍❤🧡💛Rainbow Cupboard💚💙💗🖤
Our family opened our small shop in the fall of 2020 with the mission to bring happiness to others through what makes our family happy. We love to share our passion and knowledge for each and every item we carry. In our little happy shop, you will find plants galore 🙌. This includes over 80 varieties of Tillandsia air plants, some potted plants, our own tissue-cultured rare plants, and even Marimo moss balls! We also carry candles, stone jewelry, miniatures, handmade macrame, and oh my goodness soooo much more🙉! We are truly a Build-A-Bear Workshop for adults 🧸. Everything in our shop feels like you can customize to exactly what brings you happiness. And if this wasn't enough happy for you?.... Our family also just opened our own Fine Chocolate Candy Shop where we sell the best Chocolate in the states...Honest! 🌠🌕Dreamy's Candy will be open for shipping soon.

Follow us on social media for more information and more photos of our shops.

♥♥SPECIAL NOTE ABOUT SHIPPING♥♥
Here at Rainbow Cupboard, we use all recycled materials to handmake the perfect shipping container for your purchase. This will include boxes that we have created from used shipping boxes, shredded paper for padding, and hand-dyed fabrics to wrap your order. This means that we are doing our best for the earth, but also doing our best to keep your shipping costs LOW. Some items may cost more than $6.50 to ship due to their weight, please know we will still keep shipping as affordable and as fair as possible. We cherish our customers and cherish the environment as well.


🌈OUR FAMILY THANKS YOU 🌈

🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈🌈

Like what you see??

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Shipping Notes
  • Free Standard Shipping on $100+ Orders to the USA.
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Exchange/Return Notes
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SKU: 70978631831

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4.3 ★★★★★
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Ryan
Grantham, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
Verified Purchase
Christopher West
Belleville, US
★★★★★ 5
A Treasure Trove for Aspiring Game Developers! From Concepts to Mastery!
Format: Paperback
As someone who has spent nearly two decades deep within the intricate world of C# software development, delving into game development was like stepping into a new dimension, filled with its unique set of challenges and learning curves. It’s an entirely different ball game, albeit an exciting one. My preference for Unity, primarily because of its compatibility with C#, brought me to Scott Tykoshi’s "Mastering Game Design with Unity 2021," and what an enlightening journey it has been! Bridging the Knowledge Gap: The book acts as a bridge between my extensive experience in software engineering and the nuances of game development. Scott has a talent for making complex concepts accessible, and the depth of knowledge shared in this book is invaluable for anyone willing to expand their horizons within the game development ecosystem. Comprehensive and Well-Structured: This book isn’t just a guide; it’s a comprehensive repository of information. It meticulously covers a myriad of topics such as immersive workflows, visual scripting, physics engine, GameObjects, player progression, and publishing. The structured approach helps in assimilating each concept thoroughly before moving on to the next, allowing for a gradual and solid build-up of knowledge. Enlightening Insights into Unity: Being a C# aficionado, Unity was my platform of choice, and this book has only deepened my appreciation for it. It's enlightening to see the seamless integration and the versatility that Unity offers, especially through Scott’s detailed and clear explanations. The practical insights and the in-depth exploration of Unity’s capabilities have empowered me to leverage the platform to its fullest potential. Practical Approach to Learning: Scott Tykoshi’s method of blending theory with practical examples is a boon for learners. The real-world applications and practical exercises resonate well with my learning style, providing a hands-on experience that is crucial for mastering game design. The examples are well-thought-out, relevant, and inject a dose of reality into the theoretical aspects, making the learning process engaging and effective. From Novice to Master: "Mastering Game Design with Unity 2021" lives up to its name, taking the reader on a journey from the basics to the advanced intricacies of game design. Whether it’s understanding the nuances of player progression or getting to grips with visual scripting, the book lays out a clear path for achieving mastery in game design. Conclusion: For seasoned software engineers like myself, making the transition into game development can seem daunting, but "Mastering Game Design with Unity 2021" by Scott Tykoshi has been a beacon of knowledge, guiding me through uncharted territories with ease and clarity. It’s more than just a book; it’s a mentor, a guide, and a companion in the thrilling journey of game development. If Unity and game design are on your radar, consider this book your roadmap to mastery. Whether you’re just dipping your toes in or ready to dive deep, Scott’s insights will illuminate your path and elevate your game design skills to new heights.
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Reviewed in the United States on September 22, 2023
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Verified Purchase
Aurélien
Massapequa, US
★★★★★ 5
Great Book for Project-Based Learning
Format: Paperback
As a Unity Instructor I can say the book is really amazing I was expecting that I'd face a basic book, but instead, the book is very complete, even having AR and VR chapters totally adapted to the new version of Unity, which makes it one of the best books to master Unity (if not the best).
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Reviewed in the United States on December 19, 2022
B
Bradley Wardell
West Palm Beach, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
M
Verified Purchase
Mike Athey
Charlottesville, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023

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