SKU: 80605566962
hanging glass vase for plants

hanging glass vase for plants Vintage Wall Hanging Vase │ Wooden Hydroponic Wall Mounted Plant Hange – Besontique Home

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Description

hanging glass vase for plants Vintage Wall Hanging Vase │ Wooden Hydroponic Wall Mounted Plant Hange – Besontique HomeVintage wall hanging vase in pine wood and glass, designed for clean, modern styling. Use it to display fresh stems, dried botanicals, or simple cuttings with a light, airy look. It suits a calm wall arrangement in an entryway, bedroom, or office. It also works as subtle dining room wall decor for everyday meals or special settings. This piece brings a warm vintage feel while staying minimalist. The wooden frame adds texture without visual clutter.

Vintage wall hanging vase in pine wood and glass, designed for clean, modern styling.

Use it to display fresh stems, dried botanicals, or simple cuttings with a light, airy look.

It suits a calm wall arrangement in an entryway, bedroom, or office. It also works as subtle dining room wall decor for everyday meals or special settings.

This piece brings a warm vintage feel while staying minimalist. The wooden frame adds texture without visual clutter.

The transparent glass tube keeps the focus on your plant, with the water line visible for a simple hydroponic look. It’s ideal for propagating cuttings or highlighting a single bloom.

Each option is made to hang neatly and look balanced on the wall. Mix tones or match your existing palette for an easy, cohesive wall display.

Placement tip: choose a spot where it’s easy to refill and enjoy, like beside a window, above a console, or near a desk. Avoid narrow hallways or high-traffic areas where the glass could be bumped.

Styling ideas: add eucalyptus, pampas, or a few thin branches for a soft, natural accent. For fresh flowers, try one statement stem for a modern, gallery-like finish.

Care is simple. Wipe the wood gently with a soft, dry cloth, and rinse the glass tube as needed.

When changing water, remove the tube carefully and refill slowly to reduce splashes. Let the tube dry before placing it back to keep the surrounding wood clean.

Colors may vary slightly depending on light and display settings. Measurements are taken by hand and may vary a little.

[Description] wall hanging vase


  • Material: Pine Wood + Glass
  • Category: Vase
  • Style: modern minimalist
  • Color: as shown in the picture (Yellow, Brown, Black, Grey, Dark Brown)
  • Product Size: 22 x 8.5 x 3cm
    Product Weight: 370g
  • Packaging: 1 x Wall Vase (not include hooks/decor plants)

[Caution]
  • 1. Due to differences in light and screen settings, the color of the item may be slightly different from the picture.
  • 2. Due to differences in manual measurements, please allow for slight size differences.
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SKU: 80605566962

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Aurélien
Dallas, US
★★★★★ 5
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Reviewed in the United States on December 19, 2022
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Bradley Wardell
New York, US
★★★★★ 5
Thorough and approachable
Format: Paperback
Mastering Game Design with Unity is a must-have for any developer looking to use Unity as their platform for developing a video game for today's audience. What makes this book particularly compelling is that it goes through the entire game design and development process. From UI design to audio to graphics, this is a book that provides a one-stop shop of knowledge for developers. If you're already a developer or just looking for a book at act as the heart of your Unity development, this is the book to get.
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Reviewed in the United States on February 20, 2023
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Mike Athey
Whiting, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
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Reviewed in the United States on July 31, 2023
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Shannon
Cuba, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
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Reviewed in the United States on May 9, 2024
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ChargingBull
Fort Morgan, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025

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