SKU: 95050280546
stroller for evenflo car seat

stroller for evenflo car seat Evenflo GOLD Shyft DualRide Infant Car Seat and Stroller Combo

Sale price$26.47 Regular price$29.41
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Description

stroller for evenflo car seat Evenflo GOLD Shyft DualRide Infant Car Seat and Stroller ComboThe Shyft DualRide Infant Car Seat and Stroller Combo is a single piece of baby gear that Shyfts from infant car seat to stroller in one step, streamlining life on the go. Moving from car to sidewalk? Simply lift the carrier off the base, release the wheels and youre rolling in no time. From backseat to street in a heartbeat! Maneuvering stairs? Retract the wheels, carry up down steps, pop the wheels back down and stroll on. No struggling with

The Shyft DualRide Infant Car Seat and Stroller Combo is a single piece of baby gear that Shyfts from infant car seat to stroller in one step, streamlining life on the go. Moving from car to sidewalk? Simply lift the carrier off the base, release the wheels and you’re rolling in no time. From backseat to street in a heartbeat! Maneuvering stairs? Retract the wheels, carry up/down steps, pop the wheels back down and stroll on. No struggling with multiple pieces of gear. No disturbing your little one. This car seat stroller combo makes every trip easier.

While researching the best car seats for your little one, consider this: DualRide’s anti-rebound base absorbs and dissipates crash forces to provide additional stability and give you peace of mind, so you can make the Shyft with confidence. Designed for infants as small as 3 lb and up to 35 lb, who measure from 15.7 in. to 32 in., this infant car seat and stroller in one comes with a no-rethread harness that adjusts to 8 positions to grow with your child. Thoughtful design places the infant carrier on the stroller higher, so your baby’s sweet face is always near.

You’re looking for a safe infant car seat — and the smart car seat is a connected car seat. With SensorSafe™ to connect you to your little one from the backseat, the DualRide is the savvy choice when it comes to child car seat safety. In car seat mode, DualRide’s integrated SensorSafe technology alerts you in real-time to 4 potentially unsafe conditions from your child’s car seat via Bluetooth: unexpected chest clip unbuckling, unsafe temperature in the car, child unattended in the car, and child seated too long. LockStrong™ Installation and Quick Connectors provide solid, secure installation in no time.

This stroller car seat combo provides a full-coverage canopy to block rain and snow, with UPF 50+ to protect your baby against the sun. With the DualRide stroller and car seat combo, a removable parent cupholder is included for your convenience. Another plus: Wheels nest securely in the base wheel wells in your vehicle, so you can take just the carrier into your home without tracking in dirt. To finish it off, DualRide’s sophisticated silhouette, washable padding and attention to quality ensure you’ll make the Shyft to new parenthood in style.

Features: 

  • TRANSITION FROM INFANT CAR SEAT TO STROLLER IN ONE STEP: Moves little one from backseat to street in a heartbeat — this single piece of baby gear transforms from car seat to stroller and back again with ease; leave wheels in base for a lighter infant carrier
  • MAKE IT BABY’S FIRST CAR SEAT: Accommodates infants as small as 3 lb and up to 35 lb, who measure from 15.7 in. to 32 in.
  • FEEL CONFIDENT ABOUT SAFETY: Features an anti-rebound base that helps absorb and dissipate crash forces for added stability and peace of mind
  • INSTALL WITH EASE: LockStrong Installation and Quick Connectors offer solid, secure installation in no time
  • CONNECT TO YOUR CHILD: Integrated SensorSafe technology alerts you in real-time to 4 potentially unsafe conditions from your child’s car seat via Bluetooth, including unexpected chest clip unbuckling, unsafe temperature in the car, child unattended in the car, and child seated too long
  • LOVE THE EXTRAS! Comes with wheels that nest securely in removable, washable wheel wells in base to keep dirt off your backseat, plus a convenient, removable cup holder for you!

What's In The Box: 

The Evenflo Shyft DualRide Infant Car Seat & Stroller includes:

  • Infant Carrier
  • Stroller Frame
  • Infant Car Seat Base
  • Infant Insert
  • Parent Cup Holder
  • Removable Carryall Storage Bag

Specifications:

  • DIMENSIONS:18" W x 35" D x 41.5" H
  • FOLDED DIMENSIONS: 18.8" W x 30" D x 27.5" H
  • WEIGHT: 29 lbs.
  • SUITABILITY: Birth up to 35 lbs.
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SKU: 95050280546

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David
Massapequa, US
★★★★★ 5
Highly Readable and Authoritative
Format: eTextbook
I had the pleasure of being introduced to this book by a professor in graduate school. Anderson's book is very readable for those who are getting started with security engineering. I found that going at a pace of a chapter each week or so was good for me to really digest the content. I'm about half-way through! I also recommend ching out the website for the book. It has PDF samples as well.
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Reviewed in the United States on January 6, 2022
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mohammed
Lowell, US
★★★★★ 5
We need more people like Ross!
Format: eTextbook
Ross work is must-read for people who are enthusiasts about security or professionals in the field.
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Reviewed in the United States on December 28, 2021
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Znapp
Port Orchard, US
★★★★★ 5
An absolute must for everyone dabbling with Unity 6 Game Development
Format: Paperback
Half of this book is about C# (until Chapter 6), and the other half is about actually making games. The book is very well written, and it is everything I needed to get a few problems solved with Unity 6 projects. I love how clearly things are explained, and the only thing I wish for is that I was able to spend more time delving into this while maintaining my financial status...
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Reviewed in the United States on January 3, 2026
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Christopher West
Waukegan, US
★★★★★ 5
A Seasoned Developer's Fresh Perspective on Game Development
Format: Paperback
Finally, a game dev book that respects your existing programming knowledge As someone who's spent two decades architecting enterprise web applications in C# and ASP.NET, I approached game development with what I thought was a solid foundation. I was wrong—not about C#, but about how differently it's applied in game engines. After five frustrating years of trying to bridge that gap through scattered tutorials and documentation, Harrison Ferrone's eighth edition finally gave me the structured path I needed. What This Book Gets Right for Experienced Developers: The pacing is deceptive. Yes, it starts with programming fundamentals, but don't skip ahead. Ferrone's approach to OOP in the context of Unity's component architecture was revelatory. In web dev, I'd been writing services, repositories, and dependency injection for years. Here, the MonoBehaviour lifecycle and component-based thinking required a genuine mental shift that the book handles exceptionally well in chapters 5-6. Chapter 10's revisit of types and methods isn't redundant—it's strategic. By this point, you've written enough Unity scripts to appreciate why game code patterns differ from traditional enterprise patterns. The discussion of value types vs reference types hits differently when you're optimizing frame rates instead of HTTP response times. The Unity 6 Update Matters: Having struggled with outdated Unity tutorials for years, the Unity 6-specific content is invaluable. The screenshots are comprehensive (full-screen mode can make text small, but the GitHub repo and graphics bundle solve this). More importantly, the code samples reflect current Unity APIs and best practices, not deprecated approaches that still litter Stack Overflow. Where It Shines for Career Transitioners: Chapters 11-13 are worth the price alone. LINQ in Unity isn't just about querying collections—it's about performance considerations I never had to think about in web apps. The coverage of generics, delegates, and events finally connected how Unity's event system relates to patterns I already knew, but in a real-time context where every allocation matters. The serialization chapter (12) bridged my understanding of data persistence from databases and JSON APIs to Unity's PlayerPrefs and ScriptableObjects. This practical grounding is what most tutorials skip. Minor Quibbles: The FPS prototype is solid for learning, but I wish there was more discussion of common anti-patterns experienced developers bring from other domains. I still catch myself over-engineering solutions when Unity's component system offers simpler approaches. Also, while the book touches on performance, those coming from async/await-heavy web development will need supplementary resources on Unity's coroutines and the Job System for more complex scenarios. Bottom Line: If you're a professional developer trying to break into game development, stop collecting random Udemy courses. This book provides the structured progression and context-appropriate examples that respects your intelligence while teaching you to think like a game developer. The C# you know is necessary but not sufficient—Ferrone bridges that gap methodically. After years of false starts, I finally have a working game prototype and, more importantly, the mental models to keep building. That's worth significantly more than the cover price. Disclosure: I received an advance review copy from Packt Publishing. This honest review reflects my genuine experience as a career-changing developer.
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Reviewed in the United States on October 21, 2025
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Blake Lynch
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★★★★★ 5
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Format: Paperback
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