SKU: 20908509066
empire waist vintage wedding dress

empire waist vintage wedding dress 1960s Empire Waist Regency-Style Bridal Gown With Crochet Lace Appliqu – Very Breezy

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Description

empire waist vintage wedding dress 1960s Empire Waist Regency-Style Bridal Gown With Crochet Lace Appliqu – Very BreezyThis stunning vintage bridal gown was made in the 1960s as a nod to Regency era styles (hello, Bridgerton!) with its true empire waist, bateau neckline, and column shape with fullness and a train in the back. The cut of this dress is really phenomenal and unique: the underskirt is a slim column shape, to balance the fullness of the sheer overlay the material has a great structure which underscores this silhouette. Additionally, it's very fitted

This stunning vintage bridal gown was made in the 1960s as a nod to Regency-era styles (hello, Bridgerton!) with its true empire waist, bateau neckline, and column shape with fullness and a train in the back. The cut of this dress is really phenomenal and unique: the underskirt is a slim column shape, to balance the fullness of the sheer overlay— the material has a great structure which underscores this silhouette. Additionally, it's very fitted through the chest, shoulders, and sleeves. The lace appliqué details at chest are so beautiful, which continue onto the neckline, leaving a scalloped edge for a romantic look. The ribbon-woven details are the cherry on top.  There is slight volume at shoulder, the shape tapering through the sleeve towards the cuff, which has beautiful embroidery and button details. The train is exquisite; the lining stops at the front length, with the sheer chiffon continuing, and the sheerness really showcasing the beautiful lace appliqué details. At the hem, there is a loop that can be used as a wrist loop to hold the train up; a bustle could easily be added. It closes with a zipper up the back, with snaps on the appliqué for a seamless hidden zipper. This dress has been lovingly restored, with some alterations that were not original to the 1960s-era dress.

The Vintage Baroque-Revival Double Drop Pearl Earrings pictured are also available.

Measurements: Fits like a size X-Small or Small. Please refer to below measurements to be sure.
Shoulders: 16.25" (between where sheer sleeves start)
Chest: 32.5"
Empire Waist: 27"
Hips are free
Sleeves: just over 22"
Length: 51.25" from shoulder to front hem (lining stops just short of here, to let details on edge peek through, dipping very slightly longer in the back); train extends an additional 28"  

Great vintage condition, with minor general wear commensurate with age. There is a snag in the train's chiffon in one place but due to the placement it isn't very noticeable and doesn't detract from its beauty as a whole. With any questions about the specific condition or size, please email [email protected] for additional photos or measurements, as all sales are final.

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SKU: 20908509066

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Guanxiong Xue
Massapequa, US
★★★★★ 5
go o o o o
Format: Paperback
go o o o o d
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 21, 2014
R
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Ryan
New York, US
★★★★★ 1
One Star
Format: Paperback
Exactly the same as the free PDF I downloaded online for my student, only this costs $26 plus tax.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on April 3, 2017
C
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Charles
Grantham, US
★★★★★ 5
Solid primer well worth the cost.
Format: Kindle
Let's start with the understanding that I was not looking for War and Peace, here. I have always enjoyed the Sam's Teach Yourself in X Hours format, and this is another that gets the balance between what is needed to use the tool well and what is too much information for a beginner right. I was looking for something that could introduce me to this engine, giving enough understanding of the system to allow me to make games with normal use of the internet to get into the fine detail. This book is exactly what I was looking for. It introduces the engine and its main components and the general theory behind them, getting you up and running quickly. While the engine seems to be gathering a following, there is not a lot of material out there for it. This book covers the topics well enough to get functionally proficient without getting so far into the weeds that you would not finish it. The lessons are broken up in a way that makes sense, and there are full game exercises. I really liked the fact that the exercises follow the theory, so you are not simply walking through a bunch of actions that you do not understand, as happens in many "learn by making a game" tutorials. The writing and editing leave some to be desired, but did not get in the way of understanding.
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Reviewed in the United States on May 30, 2018
C
Verified Purchase
cybereality
West Palm Beach, US
★★★★★ 5
Simple and Amazing! A Great Introduction to Godot For Aspiring Game Developers
Format: Kindle
Godot Engine Game Development in 24 Hours is a fine introduction to the Godot game engine, and quite an extensive look at the software. The book is 432 pages, and there is a wealth of information contained here. I’ve just started working with Godot myself, so much of the material was new, but it was explained clearly so anyone can understand. If you are interested in exploring Godot, this would be a excellent buy on your journey. If you are familiar with the Sams 24 hour books, they basically have 24 chapters each focused on a different aspect of the topic. The chapters are not long, and certainly would not take a hour to read each, but it’s good marketing I guess. In any case, I did enjoy that a range of areas were covered. So what’s in the book? We get a look at the scene system, 2D graphics, scripting, a few game demos like a space shooter (2D) and Bloxorz clone (3D), and a networked Bomberman clone (2D). Scripting, input, physics, user interface, project management, materials and shaders, light and shadow, environments, sound, particles, networking, and a bonus 25th chapters about using native code. Yeah, quite a survey for 400 pages. I felt like the authors expect some basic understanding of programming, but otherwise you do not have to be an experienced game developer to get value out of the book. Everything is explained simply and I did not notice any glaring errors. I really enjoyed that there were some simple game demos included, so readers could get a better idea of what a more complex project would look like. It also didn’t hurt that one of the authors co-created the engine, so I bet he knows what he’s talking about. All in all, a great book. As I said, I am just starting with Godot and this is the first book I have read on it. Seems like an awesome introduction and much more palatable than reading the documentation (though I will note that the Godot docs are high quality, it just can be daunting). So I can fully recommend this book to anyone interested.
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Reviewed in the United States on December 9, 2019
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bOB wALTERS
Natrona Heights, US
★★★★★ 4
Worthwhile book
Format: Paperback
This is a good book on a promising game engine.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on September 28, 2018

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